Deathwatch: Core Rulebook May 2026
Players choose a (e.g., Ultramarines, Space Wolves, Blood Angels) and a Specialty , which acts as a character class:
: Combat engineer focused on maintaining armor and vehicles. Deathwatch: Core Rulebook
: Battle-psyker who uses powerful psychic abilities to devastate foes or protect allies. Players choose a (e
: A versatile commander and flexible combatant. : Before a mission, the Kill-team can take an Oath (e
: Before a mission, the Kill-team can take an Oath (e.g., "Oath of the Weapon") to gain specific buffs, such as ignoring weapon jams.
The is the foundational manual for the Deathwatch tabletop role-playing game, allowing players to take on the roles of elite Space Marine veterans from various Chapters serving the Inquisition. Originally published by Fantasy Flight Games and later licensed through Asmodee, this 400-page book utilizes a percentile (d100) system to represent high-stakes missions against the galaxy's deadliest alien threats. Core Gameplay Mechanics
: Combat medic responsible for the squad's physical well-being and gene-seed recovery. Essential Rules for Missions


