Choose "Give up and go home" at choice 14. This often leads to Aeka attempting suicide, which results in her being hospitalized in critical condition. Mizuki Kirimiya (Case 2: Interpersonal)
Mizuki is the student council president, and her route explores her feelings of isolation and pressure. Yume Miru Kusuri - Walkthrough - PC - By ronin_salsolo Yume Miru Kusuri: A Drug That Makes You Dream F...
Choose "Find a way in" at the final critical choice. Kouhei and Aeka eventually leave school and start a new life together. Choose "Give up and go home" at choice 14
This route focuses on Aeka, a student being severely bullied. Yume Miru Kusuri - Walkthrough - PC -
Consistently choose to be kind to her. Key choices include telling her something early on, going shopping with her, and helping her up when she is down.
Yume Miru Kusuri: A Drug That Makes You Dream is a visual novel featuring three main routes centered on different heroines, each dealing with serious social or psychological issues. Most routes branch into "Good" or "Bad" endings based on your choices.