The campaign immerses players in one of Rome's most turbulent eras. By 270 AD, the Roman Empire was reeling from economic collapse, a rapid succession of "barracks emperors," and external threats from barbarian tribes and the rising Sassanid Empire. The empire had effectively split into three rival seats of power: the central Roman Empire, the Gallic Empire in the west, and the Palmyrene Empire in the east. 2. Core Gameplay Mechanics
Total War: Rome II - Empire Divided Overview Video : r/totalwar
: Players can permit the spread of new religions—such as Christianity, Mithraism, and Manichaeism . These buildings cost nothing to build but spread foreign culture and can cause public disorder, making them a "double-edged sword".
: Technology trees were redesigned to reflect the specific reforms and challenges faced by leaders of the era, rather than general scientific progress. 3. Faction Diversity and "Heroic" Leaders
The DLC introduced several features designed to simulate the instability of the 3rd century: