Silo Dlc Colocavel V1.0 -
Instead of each farm needing its own manual stockpile, a central "Silo Hub" (an upgraded Fertilizer Silo) can distribute fertilizer to connected farms up to a certain distance, reducing the need for constant maintenance. Operational Mechanic:
Unlocked after reaching a certain number of Obrero residences in the New World, encouraging progression, as mentioned in. SILO DLC COLOCAVEL V1.0
If one silo runs out, it automatically pulls from the connected network's buffer before flagging "missing goods". Instead of each farm needing its own manual
This feature addresses the logistical challenge of managing many individual silos while providing a visually appealing, functional incentive for building advanced, connected farms. (faster production)? Visual improvements (custom pipe types)? This feature addresses the logistical challenge of managing
The pneumatic tubes will be visible visually, adding to the aesthetic of an advanced agricultural district.
Players must place a specialized "Silo Hub" to initiate the network, enhancing the "Colocavel" nature of the buildings.
Adds a small passive production efficiency increase based on the number of connected silos (e.g., +2% efficiency per link) to encourage a sprawling, interconnected network. How to Introduce this "Colocavel" (Placable) Feature: