+1 (408) 320-0380

Rfc - Tri-fecta - - Dungeon Rules - Dom Llamas, K...

Rolling a natural 1 on a movement check triggers an immediate Tier 1 encounter, regardless of the room’s cleared status. III. Discussion Points (We Need Your Feedback!)

We are looking to tighten the tactical experience of our crawls. The goal of the system is to balance risk, reward, and resource management into a cohesive "rule of three" that dictates every encounter. Parallel to this, the new DUNGEON RULES provide the environmental "laws" that keep every run feeling distinct and dangerous. I. The TRI-FECTA Mechanics RFC - TRI-FECTA - DUNGEON RULES - Dom Llamas, K...

Should Dungeon Rules become more punishing based on character level, or should the environment remain a static "hard" floor? Rolling a natural 1 on a movement check

This "Request for Comment" (RFC) post is designed to be shared in a community forum, Discord, or internal design document. It frames the and DUNGEON RULES as a significant update or "expansion" to the current gameplay loop, inviting feedback from the community or team. The goal of the system is to balance

How should the specific environmental hazards of the K-Sector interact with the Resolve pool?