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Peds.meta →

The peds.meta file is an used by the RAGE engine to register and configure pedestrian models. Without this file, a new character model added by a modder would not be recognized by the game or would lack essential physical and behavioral traits. 📋 Key Attributes Defined

When adding a completely new character (like a superhero or a real-world celebrity), modders must create a new entry in peds.meta so the game knows which .ydd (model) and .ytd (texture) files to load. peds.meta

Inside a peds.meta file, you will find several tags that control a character's "identity": The peds

Adding too many custom peds without a "Heap Adjuster" can cause the game to run out of memory. Inside a peds

Defines the "style" of movement (e.g., injured, panicking, or casual).

The internal ID used to spawn the ped (e.g., a_m_m_skater_01 ).

For developers creating custom content, peds.meta is the bridge between a 3D model and a living NPC:

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