Motogp-18-game Link

: Rider faces were captured using 3D scanning technology for more realistic character models in cutscenes and podiums.

: The new engine introduced a more complex collision system using PhysX and refined bike physics that emphasize the weight and mass of the motorcycles. motogp-18-game

: All 19 official tracks were recreated with 1:1 accuracy using a drone scanning system to capture elevation and track details. : Rider faces were captured using 3D scanning

: The game was the official platform for the second season of the MotoGP eSport Championship. motogp-18-game

The shift to allowed for several technical advancements that define the "paper" specs of the game: