While some luck may exist (like dice rolls in Risk ), the primary factor in winning or losing should be the player's choices. Common Subgenres
A is a genre defined by the player’s ability to outthink their opponent through planning, resource management, and situational awareness. Unlike action games that rely on "twitch" reflexes, strategy games emphasize long-term consequences and the internal decision-making process. Core Elements of Strategy Games of Strategy
The genre has evolved from ancient board games into several distinct digital categories: While some luck may exist (like dice rolls