: The author describes the book as having a "Great Gatsby party vibe," where the excessive wealth of the 1920s masks an underlying, indefinable doom.
: Alden is invited to join a mysterious art commune called the New Colony.
: As illusions begin to blur with nightmare, Alden—aided by investigative reporter Nina Tarrington —must realize the true danger before Balthazarr can summon his god and consume Arkham. Key Themes
: Balthazarr hosts decadent, drug-fueled parties for Arkham's elite, using "mock" rituals that are actually designed to tear the fabric of reality through the medium of art.
: The narrative explores art not just as beauty, but as a dangerous tool for channeling forbidden, mind-shattering knowledge.