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: Peeps that consume Meals can now carry more resources per trip, while those who drink Smoothies work longer before needing to rest. Visual & UI Updates : Added a nicer snow effect to the environment.

Changing a recipe on an upgraded building now triggers attached to re-evaluate their stored items automatically. Download Before We Leave Build 8622855

To see these base-building and resource management features in action, you can watch a gameplay demonstration here: : Peeps that consume Meals can now carry

Resolved an issue where technology would fail to unlock if your first encounter with toxic tiles was on an island that already had one. To see these base-building and resource management features

Fixed a bug where Peeps would occasionally stop fetching resources.

Fixed a "Smart Shipping" bug that caused transport to halt completely after upgrading a Port, Space Port, or Air Port.