Divinity: Original Sin 2 Вђ“ Definitive Edition [... -
Skills like Adrenaline (+2 AP now, -2 next turn) or the Executioner talent (+2 AP after a kill) can drastically shift battle momentum.
Combat is turn-based and revolves around the tactical management of Action Points (AP) and Armor. Divinity: Original Sin 2 – Definitive Edition [...
Blocks Physical damage and statuses like Knockdown or Bleeding . Skills like Adrenaline (+2 AP now, -2 next
Moving requires AP. Using movement skills like "Cloak and Dagger" (Scoundrel) or "Tactical Retreat" (Huntsman) is often more efficient than walking. Skills like Adrenaline (+2 AP now
Blocks Elemental damage and statuses like Frozen , Stunned , or Charmed .