: A menu where players select and equip various "rocks" or blades. The process involves opening the inventory, clicking the item, and hitting an "equip" button.
Development logs and recruitment posts on the Roblox DevForum highlight the simulator's reliance on custom UI designers to create a seamless loop between "throwing" actions and "selling" those actions for upgrades like ranks and faster throwing speeds. : The GUI must facilitate a loop: Throwing →right arrow Gaining "Throws" →right arrow Selling for Coins →right arrow Buying Upgrades (GUI-based storefront) →right arrow Advancing to New Islands . Blade Throwing Simulator GUI
: A hierarchical GUI that displays stats for Common, Uncommon, Rare, Epic, and Legendary perks. This interface tracks multi-rank upgrades for attributes like Blade Range, Throw Speed, and Soul multipliers. : A menu where players select and equip