Banana-shooter-internal-master.rar [ VALIDATED · 2027 ]
Navigate to within Unity to build your bundles.
Are you looking to , or are you trying to compile the source code into a usable DLL for the game? Create Custom Models — Banana Shooter 0.1 documentation banana-shooter-internal-master.rar
: Modifying game behavior using tools like Harmony or BepInEx. Navigate to within Unity to build your bundles
: Use the official/unofficial Banana Shooter SDK to create new character or weapon models. : Use the official/unofficial Banana Shooter SDK to
: Your .unity3d files must be named source.unity3d for the game to load them.
: Adding quality-of-life improvements or gameplay modifiers (e.g., speed, gravity, or UI changes). 🛠 Essential Tools Unity (URP) Standard engine for creating game-ready assets. Visual Studio For writing and compiling C# mod logic or SDK extensions. dnSpy / ILSpy To inspect the game's original code for hooking points. BepInEx
: Every model requires a config.json file in the same directory to define its metadata.