: Before exporting, ensure your asset list is complete, checking for necessary separate parts like eyes for blinking or hats that can fly off.
: File formats (e.g., .json , .png , .fbx ), sprite sheet dimensions, and framerates. Usage Instructions : Animated assets.7z
: Specify how you want to be credited (e.g., "Credit [Your Name] in the game's menu") and the usage rights, such as Creative Commons or a custom commercial license. : Before exporting, ensure your asset list is
To provide a more tailored write-up, could you share the or intended game engine for these assets? How to Create an Animation Asset List : Before exporting
: List the types of animations included, such as: Core Movements : Idle, Walk, Run, Jump. Combat/Interactions : Attack, Hit/Damage, Death, Interact.