122446
Thread #122446 on the forums addresses technical issues with scaling sprites:
Post #122446 on the community serves as a guide for troubleshooting unresponsive Z-Wave networks: 122446
Placing houses next to castles earns 3 extra points. Placing them next to other locations awards special action tiles for subsequent turns. Thread #122446 on the forums addresses technical issues
Check for Z-wave devices going offline or "Slow ZWave" messages (common with ZEN32 devices) which can cause command delays of 5 to 30 seconds. 4x4) with a Top-Left (0
Regularly "clean up" the network by removing old nodes from dead controllers.
Scaling a lock sprite (e.g., 4x4) with a Top-Left (0,0) origin can cause unexpected position shifts.